hi na vsi4ki
sas SUSE 9.1 sam instalirani sa poslednite driveri na AIT ot
site
na SUSE po tiahnoto predpisanie.
Kato pusna Doom3 ekrana za malko stava 4eren i posle....se
vrashta obratno...eto izhoda v konsolata:
anni@dragonkitte:~> doom3
DOOM 1.1.1282 linux-x86 Oct 4 2004 08:21:14
Hostname: dragonkitte.ujas
Alias: dragonkitte
IP: 192.168.1.3
------ Initializing File System ------
Loaded pk4 /home/games/doom3/base/game00.pk4 with
checksum 0x7dafc4d4
Loaded pk4 /home/games/doom3/base/game01.pk4 with
checksum 0x16cf3b8a
Loaded pk4 /home/games/doom3/base/pak000.pk4 with
checksum 0x28d208f1
Loaded pk4 /home/games/doom3/base/pak001.pk4 with
checksum 0x40244be0
Loaded pk4 /home/games/doom3/base/pak002.pk4 with
checksum 0xc51ecdcd
Loaded pk4 /home/games/doom3/base/pak003.pk4 with
checksum 0xcd79d028
Loaded pk4 /home/games/doom3/base/pak004.pk4 with
checksum 0x765e4f8b
Loaded pk4 /home/games/doom3/base/pak005.pk4 with
checksum 0x8ffc3621
Current search path:
/home/anni/.doom3/base
/home/games/doom3/base
/home/games/doom3/base/pak005.pk4 (63 files)
/home/games/doom3/base/pak004.pk4 (5137 files)
/home/games/doom3/base/pak003.pk4 (4676 files)
/home/games/doom3/base/pak002.pk4 (6120 files)
/home/games/doom3/base/pak001.pk4 (8972 files)
/home/games/doom3/base/pak000.pk4 (2698 files)
/home/games/doom3/base/game01.pk4 (2 files)
/home/games/doom3/base/game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5151 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
couldn't exec autoexec.cfg
5151 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
dlopen(libGL.so.1)
Open X display
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
DGA DirectVideo Mouse (Version 2.0) initialized
Free86-VidModeExtension Activated at 640x480
Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil
display.
GL_RENDERER: RADEON 9000 PRO DDR Generic
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add
GL_EXT_compiled_vertex_array GL_S3_s3tc
GL_ARB_occlusion_query GL_ARB_point_parameters
GL_ARB_texture_border_clamp GL_ARB_texture_compression
GL_ARB_texture_cube_map GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat
GL_ARB_transpose_matrix GL_ARB_vertex_blend
GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_window_pos GL_ATI_element_array
GL_ATI_envmap_bumpmap GL_ATI_fragment_shader
GL_ATI_map_object_buffer GL_ATI_texture_env_combine3
GL_ATI_texture_mirror_once GL_ATI_vertex_array_object
GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams
GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route
GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr
GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate
GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_clip_volume_hint GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels GL_EXT_point_parameters
GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_stencil_wrap
GL_EXT_texgen_reflection GL_EXT_texture3D
GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp
GL_EXT_texture_object GL_EXT_texture_rectangle
GL_EXT_vertex_array GL_EXT_vertex_shader
GL_HP_occlusion_test GL_NV_texgen_reflection
GL_NV_blend_square GL_NV_occlusion_query
GL_SGI_color_matrix GL_SGIS_texture_edge_clamp
GL_SGIS_texture_border_clamp GL_SGIS_texture_lod
GL_SGIS_generate_mipmap GL_SUN_multi_draw_arrays
------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
------------------------------------
----------- OSS Sound Initialization -----------
opened sound device '/dev/dsp'
/dev/dsp - bit rate: 16, channels: 2, frequency: 44100
------------------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
X..GL_ARB_texture_non_power_of_two not found
...using GL_ARB_texture_compression
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_EXT_texture_lod
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
...using GL_ATI_fragment_shader
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
X..GL_ARB_fragment_program not found
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
GL_NUM_FRAGMENT_REGISTERS_ATI: 6
GL_NUM_FRAGMENT_CONSTANTS_ATI: 8
GL_NUM_PASSES_ATI: 2
GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8
GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16
GL_COLOR_ALPHA_PAIRING_ATI: 1
GL_NUM_LOOPBACK_COMPONENTS_ATI: 3
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3
FPROG_FAST_PATH
signal caught: Segmentation fault
si_code 1
Trying to exit gracefully..
Shutting down sound hardware
----------- OSS Sound Shutdown -----------
unmap dma sound buffer
close sound device
------------------------------------------
idRenderSystem::Shutdown()
anni@dragonkitte:~> mc
anni@dragonkitte:~> doom3
DOOM 1.1.1282 linux-x86 Oct 4 2004 08:21:14
Hostname: dragonkitte.ujas
Alias: dragonkitte
IP: 192.168.14.13
------ Initializing File System ------
Loaded pk4 /home/games/doom3/base/game00.pk4 with
checksum 0x7dafc4d4
Loaded pk4 /home/games/doom3/base/game01.pk4 with
checksum 0x16cf3b8a
Loaded pk4 /home/games/doom3/base/pak000.pk4 with
checksum 0x28d208f1
Loaded pk4 /home/games/doom3/base/pak001.pk4 with
checksum 0x40244be0
Loaded pk4 /home/games/doom3/base/pak002.pk4 with
checksum 0xc51ecdcd
Loaded pk4 /home/games/doom3/base/pak003.pk4 with
checksum 0xcd79d028
Loaded pk4 /home/games/doom3/base/pak004.pk4 with
checksum 0x765e4f8b
Loaded pk4 /home/games/doom3/base/pak005.pk4 with
checksum 0x8ffc3621
Current search path:
/home/anni/.doom3/base
/home/games/doom3/base
/home/games/doom3/base/pak005.pk4 (63 files)
/home/games/doom3/base/pak004.pk4 (5137 files)
/home/games/doom3/base/pak003.pk4 (4676 files)
/home/games/doom3/base/pak002.pk4 (6120 files)
/home/games/doom3/base/pak001.pk4 (8972 files)
/home/games/doom3/base/pak000.pk4 (2698 files)
/home/games/doom3/base/game01.pk4 (2 files)
/home/games/doom3/base/game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
/proc/cpuinfo CPU frequency: 1919.83 MHz
guessing video ram ( use +set sys_videoRam to force ) ..
guess failed, return default low-end VRAM setting ( 64MB
VRAM )
Detected
1.92 GHz CPU
512 MB of System memory
64 MB of Video memory on an optimal video
architecture
This system qualifies for Low quality.
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5151 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
couldn't exec autoexec.cfg
5151 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
dlopen(libGL.so.1)
Open X display
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
DGA DirectVideo Mouse (Version 2.0) initialized
Free86-VidModeExtension Activated at 640x480
Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil
display.
GL_RENDERER: RADEON 9000 PRO DDR Generic
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add
GL_EXT_compiled_vertex_array GL_S3_s3tc
GL_ARB_occlusion_query GL_ARB_point_parameters
GL_ARB_texture_border_clamp GL_ARB_texture_compression
GL_ARB_texture_cube_map GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat
GL_ARB_transpose_matrix GL_ARB_vertex_blend
GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_window_pos GL_ATI_element_array
GL_ATI_envmap_bumpmap GL_ATI_fragment_shader
GL_ATI_map_object_buffer GL_ATI_texture_env_combine3
GL_ATI_texture_mirror_once GL_ATI_vertex_array_object
GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams
GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route
GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr
GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate
GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_clip_volume_hint GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels GL_EXT_point_parameters
GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_stencil_wrap
GL_EXT_texgen_reflection GL_EXT_texture3D
GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp
GL_EXT_texture_object GL_EXT_texture_rectangle
GL_EXT_vertex_array GL_EXT_vertex_shader
GL_HP_occlusion_test GL_NV_texgen_reflection
GL_NV_blend_square GL_NV_occlusion_query
GL_SGI_color_matrix GL_SGIS_texture_edge_clamp
GL_SGIS_texture_border_clamp GL_SGIS_texture_lod
GL_SGIS_generate_mipmap GL_SUN_multi_draw_arrays
------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
------------------------------------
----------- OSS Sound Initialization -----------
opened sound device '/dev/dsp'
/dev/dsp - bit rate: 16, channels: 2, frequency: 44100
------------------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
X..GL_ARB_texture_non_power_of_two not found
...using GL_ARB_texture_compression
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_EXT_texture_lod
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
...using GL_ATI_fragment_shader
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
X..GL_ARB_fragment_program not found
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
GL_NUM_FRAGMENT_REGISTERS_ATI: 6
GL_NUM_FRAGMENT_CONSTANTS_ATI: 8
GL_NUM_PASSES_ATI: 2
GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8
GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16
GL_COLOR_ALPHA_PAIRING_ATI: 1
GL_NUM_LOOPBACK_COMPONENTS_ATI: 3
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3
FPROG_FAST_PATH
signal caught: Segmentation fault
si_code 1
Trying to exit gracefully..
Shutting down sound hardware
----------- OSS Sound Shutdown -----------
unmap dma sound buffer
close sound device
------------------------------------------
idRenderSystem::Shutdown()
Blagodaria predvaritelno!
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